Game Production: Prototyping and Producing Your Board Game
By
Geoffrey Engelstein (Author)
Paperback
In Stock
Quantity
Description
Also available on eBook for £40.99. Click here to purchase from Rakuten Kobo
About the Author
Geoffrey Engelstein is the designer of many tabletop games, including The Ares Project, the Space Cadets series, The Dragon & Flagon, The Expanse, and more. He is the founder of Ludology, a bi-weekly podcast about game design in its ninth year, and a twelve-year contributor to the Dice Tower podcast with his biweekly GameTek segments discussing the math, science, and psychology of games, and has published several books, including GameTek: The Math and Science of Gaming , Achievement Relocked: Loss Aversion and Game Design, and Building Blocks of Tabletop Game Design. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design and has been invited to speak at PAX, GenCon, Metatopia, and the Game Developers Conference. When not talking about, designing, or playing games, Geoff runs Mars International, a product development firm focusing on consumer and medical device engineering. He has a BS in Physics and a BS in Electrical Engineering from the Massachusetts Institute of Technology.
More Details
- Contributor: Geoffrey Engelstein
- Imprint: CRC Press
- ISBN13: 9780367527747
- Number of Pages: 180
- Packaged Dimensions: 152x229mm
- Packaged Weight: 710
- Format: Paperback
- Publisher: Taylor & Francis Ltd
- Release Date: 2020-12-22
- Binding: Paperback / softback
- Biography: Geoffrey Engelstein is the designer of many tabletop games, including The Ares Project, the Space Cadets series, The Dragon & Flagon, The Expanse, and more. He is the founder of Ludology, a bi-weekly podcast about game design in its ninth year, and a twelve-year contributor to the Dice Tower podcast with his biweekly GameTek segments discussing the math, science, and psychology of games, and has published several books, including GameTek: The Math and Science of Gaming , Achievement Relocked: Loss Aversion and Game Design, and Building Blocks of Tabletop Game Design. He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design and has been invited to speak at PAX, GenCon, Metatopia, and the Game Developers Conference. When not talking about, designing, or playing games, Geoff runs Mars International, a product development firm focusing on consumer and medical device engineering. He has a BS in Physics and a BS in Electrical Engineering from the Massachusetts Institute of Technology.
Delivery Options
Home Delivery
Store Delivery
Free Returns
We hope you are delighted with everything you buy from us. However, if you are not, we will refund or replace your order up to 30 days after purchase. Terms and exclusions apply; find out more from our Returns and Refunds Policy.